
Exclusive material for new section
Moderatorzy: kuba11100, The Viking, Moderatorzy
Exclusive material for new section
Here's some exclusive material for the new section. This is what I'm working on right now - shadows:


Creator of Knights Province: http://knightsprovince.com
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
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- Administrator Forum
- Posty: 775
- Rejestracja: 29 maja 2012, 20:26
- Lokalizacja: Gdańsk
Well, i hope this game will be well optimized. I try to imagine KaM-size city with 300 military units... Alpha 5.2 works well, but while i was playing an Fighting Back Tutorial, i've got few fps decreases. Of course that's because i play on not very strong laptop, but there is no problem with playing 8P Remake match on it 

Wiking,
administrator forum knights.sztab.com
administrator forum knights.sztab.com
KP graphics core has one whole extra dimension (it's 3D), so processing that dimension takes a lot of GPU power compared to good old 2D 
What GPU do you have? (It's written in main menu on the bottom of the game)
Screenshot is taken from several years old GF250, it runs the game quite good and I hope to keep that. In other words, for now, GF250 is expected to be in "system requirements".

What GPU do you have? (It's written in main menu on the bottom of the game)
Screenshot is taken from several years old GF250, it runs the game quite good and I hope to keep that. In other words, for now, GF250 is expected to be in "system requirements".
Creator of Knights Province: http://knightsprovince.com
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
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- Administrator Forum
- Posty: 775
- Rejestracja: 29 maja 2012, 20:26
- Lokalizacja: Gdańsk
That's only my fear, it happens quite rarely. Most of the time fps is ~100 and works properly
Here: http://imgur.com/7C7tlTV.

Wiking,
administrator forum knights.sztab.com
administrator forum knights.sztab.com
Looks good enough. I see you have "Mobile" GPU version, it is generally less performant than previous generation "Normal", but seeing it has 100+ in menu makes me think it will handle the graphics okay
*maybe on Medium settings, not Ultra

*maybe on Medium settings, not Ultra

Creator of Knights Province: http://knightsprovince.com
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
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- Administrator Forum
- Posty: 775
- Rejestracja: 29 maja 2012, 20:26
- Lokalizacja: Gdańsk
Unit limiter is not only that. It also provides leverage for some more things:is there predicted unit limiter? I remember that in many strategy games. And it was always made to avoid game crashes and lags.
- prevent spams (especially in SP, so players cant accumulate huge force and then steamroll over enemy. Same applies to AI)
- make players balance their army within that limit
- keep army control manageable (same thing why Warcraft/Starcraft could select only 9/12 units at once), so every time player has to control no more than 200 units (usually much less)
This limit can be a hardcoded number, like in StarCraft, but it also can be a dynamic one, that depends on players attention.
In Knights Province (as in KaM) every unit has a hunger bar. This is the limit. Player can not have big force without needing to provide food for it - food needs map control, map control needs players attention.
KaM food limiter was tuned for slow-paced SP - in MP it did not really work - all fighting was over before any warriors got hungry. In KP I hope to fix that by deprecating peacetime, so players can start training troops early and by the time serious battles occur, they already need to feed some.
Creator of Knights Province: http://knightsprovince.com
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
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- Administrator Forum
- Posty: 775
- Rejestracja: 29 maja 2012, 20:26
- Lokalizacja: Gdańsk
Not really. Remake is mostly done. It's hard to add anything new and interesting to it given tight "only TSK remake" borders.
Creator of Knights Province: http://knightsprovince.com
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de
Creator of KaM Remake: http://kamremake.com
Creator of World Racing modding tools: http://krom.reveur.de